- "It dawns on you that if you could just do everything all at once, all of your problems can be solved."
Effect
Reduced Skill cooldowns, up to a -75% reduction.
The near -75% cooldown is handy when starting to reset multiple times as being able to use Powersurge every 2.5 minutes, The Dark Ritual every 2 hours (1 with Reload), up to 20 times, and a full ability use ([1+]2+3+4+5+8+7) every 15 minutes speeds up floor progression.
It is possible to reduce buffing skill cooldowns to under the duration of the buff at sufficiently high levels, enabling continuous use. Ignoring relic bonuses, if all individual-skill ancients and Vaagur are leveled evenly until this point (due to their having equal power-curve cost equations) then Clickstorm/Powersurge become constantly usable when the respective ancients are level 85 (total HS cost: 2.32e26), Lucky Strikes/Metal Detector reach this at ancient level 213 (total HS cost: 7.90e64), and Golden Clicks/Super Clicks reach this at ancient level 436, although Vaagur doesn't need to be leveled past about level 280 (total HS cost: 7.10e131).
Leveling Vaagur
The cost of leveling up Vaagur is your current Ancient Summoning cost at level 1, and then costs 2n Hero Souls per level, with n being equal to the next level. It progresses on a gradual, logarithmic decay curve with the equation:
Cooldown reduction = -75(1-e-0.026n)%
Note: The mobile version gets 1% cooldown reduction per level instead.
Lvl | Cost | Effect | Lvl | Cost | Effect | Lvl | Cost | Effect |
---|---|---|---|---|---|---|---|---|
1 | Summon cost | -1.92% | 10 | 2¹⁰ - Chor'gorloth effect | -17.17% | 100 | 2¹⁰⁰ - Chor'gorloth effect | -69.42% |
2 | 4 - Chor'gorloth effect | -3.80% | 20 | 2²⁰ - Chor'gorloth effect | -30.41% | 200 | 2²⁰⁰ - Chor'gorloth effect | -74.58% |
3 | 8 - Chor'gorloth effect | -5.62% | 30 | 2³⁰ - Chor'gorloth effect |
-40.61% |
300 | 2³⁰⁰ - Chor'gorloth effect | -74.96% |
4 | 16 - Chor'gorloth effect | -7.40% | 40 | 2⁴⁰ - Chor'gorloth effect | -48.49% | 400 | - Chor'gorloth effect | -74.99% |
5 | 32 - Chor'gorloth effect | -9.14% | 50 | 2⁵⁰ - Chor'gorloth effect | -54.56% | 500 | 2⁵⁰⁰ - Chor'gorloth effect | -74.99% |
6 | 64 - Chor'gorloth effect | -10.83% | 60 | 2⁶⁰ - Chor'gorloth effect | -59.23% | 600 | 2⁶⁰⁰ - Chor'gorloth effect | -74.99% |
7 | 128 - Chor'gorloth effect | -12.47% | 70 | 2⁷⁰ - Chor'gorloth effect | -62.84% | 700 | 2⁷⁰⁰ - Chor'gorloth effect | -74.99% |
8 | 256 - Chor'gorloth effect | -14.08% | 80 | 2⁸⁰ - Chor'gorloth effect | -65.63% | 800 | 2⁸⁰⁰ - Chor'gorloth effect | -74.99% |
9 | 512 - Chor'gorloth effect | -15.64% | 90 | 2⁹⁰ - Chor'gorloth effect | -67.77% | 900 | 2⁹⁰⁰ - Chor'gorloth effect | -74.99% |
Notes
- Vaagur is named after a reddit user named Vaagur, who often made posts asking about the release date of patch 0.12.
- Vaagur's cost was reduced in patch 0.12b, but raised again in patch 1.0.
- At level 411 of Vaagur, The Dark Ritual's cooldown is <0.5 seconds longer than its limit.
Ancients |
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Active |
Removed |