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{{Infobox ancient|image1 = Argaiv.png|caption1 = You have heard much of this ancient from the tales of bards though you never believed them to be truth. Your doubts quickly fade as you feel a surge of immense power while you step closer to the pulsating crystal.|effect = +% damage from Gild bonuses (2% per level, per gild)|cost_per_level = n|effective_cap = None}}
[[File:Argaiv.png|left|225px]]
 
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{{q|You have heard much of this ancient from the tales of bards though you never believed them to be truth. Your doubts quickly fade as you feel a surge of immense power while you step closer to the pulsing crystal.}}
 
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== Introduction ==
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Argaiv, Ancient of Enhancement is an ancient in Clicker Heroes.
   
 
== Effect ==
 
== Effect ==
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With many gilds in one unit the damage one level in this ancient is roughly +4% per level for that unit (e.g. 100 gilds in unit is 5000% basic damage, then one level in Argaiv boosts 5000/5200 of the whole units' damage).
 
With many gilds in one unit the damage one level in this ancient is roughly +4% per level for that unit (e.g. 100 gilds in unit is 5000% basic damage, then one level in Argaiv boosts 5000/5200 of the whole units' damage).
   
== Leveling Argaiv, Ancient of Enhancement ==
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==Leveling Argaiv==
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Argaiv's summon cost is the player's current [[Ancients|summon cost]].
The cost of leveling up Argaiv is your current ancient summoning cost at level 1, and then costs ''n'' souls to level up per level, with ''n'' being equal to the next level. The costs to level up can be reduced by [[Outsiders|Chor'gorloth]].
 
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Argaiv's cost per level is '''n''', with '''n''' being equal to the next level.
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All costs except the summon cost can be reduced by [[Outsiders|Chor'gorloth]].
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{| class="article-table" style="text-align:center;"
 
{| class="article-table" style="text-align:center;"
 
|-
 
|-
! style="text-align:center;"|Lvl
+
! style="text-align:center;" |Lvl
! style="text-align:center;"|{{Tt|Cost|Not include effect from Chor'gorloth}}
+
! style="text-align:center;" |Cost
! style="text-align:center;"|Gild Damage
+
! style="text-align:center;" |Gild Damage
 
|-
 
|-
! style="text-align:center;"|1
+
! style="text-align:center;" |1
 
| Summon cost
 
| Summon cost
 
| +2%
 
| +2%
 
|-
 
|-
! style="text-align:center;"|2
+
! style="text-align:center;" |2
 
|2
 
|2
 
| +4%
 
| +4%
 
|-
 
|-
! style="text-align:center;"|3
+
! style="text-align:center;" |3
 
|3
 
|3
 
| +6%
 
| +6%
 
|-
 
|-
! style="text-align:center;"|4
+
! style="text-align:center;" |4
 
|4
 
|4
 
| +8%
 
| +8%
 
|-
 
|-
! style="text-align:center;"|5
+
! style="text-align:center;" |5
 
|5
 
|5
 
| +10%
 
| +10%
 
|-
 
|-
! style="text-align:center;"|n
+
! style="text-align:center;" |n
 
|n
 
|n
 
| +(2n)%
 
| +(2n)%
 
|}
 
|}
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== Strategies ==
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Argaiv quickly becomes extremely important in any [[Builds|build]], as soon as all gilds are assigned onto one hero. Before this, Argaiv is not very useful to summon.
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Argaiv should be leveled equally as much as Fragsworth or Siyalatas, depending on which one is leveled higher. This strategy works best when the base damage from gilds, click damage, and DPS are insignificant compared to the gild, click damage, and DPS bonuses from ancients.
   
 
== Trivia ==
 
== Trivia ==
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{{Ancients}}
 
{{Ancients}}
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[[ru:Аргаив, патриарх усиления]]
 
[[Category:Ancients]]
 
[[Category:Ancients]]
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[[Category:Linear Cost Curve Ancients]]

Latest revision as of 08:03, 17 February 2018


Introduction

Argaiv, Ancient of Enhancement is an ancient in Clicker Heroes.

Effect

+2% Gild damage per level.

The damage added late game by this ancient is crucial to reaching the late game floors. As gilds increase from the mere 50% increase to upwards of 1000%+ per gild, the damage quickly piles on to help you forge onward.

With many gilds in one unit the damage one level in this ancient is roughly +4% per level for that unit (e.g. 100 gilds in unit is 5000% basic damage, then one level in Argaiv boosts 5000/5200 of the whole units' damage).

Leveling Argaiv

Argaiv's summon cost is the player's current summon cost.

Argaiv's cost per level is n, with n being equal to the next level.

All costs except the summon cost can be reduced by Chor'gorloth.

Lvl Cost Gild Damage
1 Summon cost +2%
2 2 +4%
3 3 +6%
4 4 +8%
5 5 +10%
n n +(2n)%

Strategies

Argaiv quickly becomes extremely important in any build, as soon as all gilds are assigned onto one hero. Before this, Argaiv is not very useful to summon.

Argaiv should be leveled equally as much as Fragsworth or Siyalatas, depending on which one is leveled higher. This strategy works best when the base damage from gilds, click damage, and DPS are insignificant compared to the gild, click damage, and DPS bonuses from ancients.

Trivia

  • 'Argaiv' is 'Viagra' spelled backward.
Ancients
Active

Argaiv Atman Berserker Bhaal Bubos Chawedo Chronos Dogcog Dora Energon Fortuna Fragsworth Hecatoncheir Juggernaut Kleptos Kumawakamaru Libertas Mammon Mimzee Morgulis Nogardnit Pluto Revolc Siyalatas Sniperino Vaagur

Removed

Iris Khrysos Solomon Thusia